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<p>Name:Karlheinz</p> <p>Race: Griffon</p> <p>Sex: Male</p> <p>Age: 19 ish?</p> <p>Occupation:Traveling worker/ Cook/ Musician</p> <p>Appearance: Slender build, mostly monochromatic. White feathers on the head fade to a dark gray to the body. Primary feathers on his wings are accented red. His eyes are also red, and around his eyes is black plumage. He can usually be seen wearing a red bandanna.</p> <p>Personality: Kind, but not very talkative. Open to learning about ponies, but seems to connect better with griffons. Easy to get along with if you're not a shithead, or a part of the ruling class.</p> Background: Many years ago, Karl and his family were supported by his father, who worked for a Griffon attachment of the royal guard. As Karl's mother raised him, Karl's father would be off fulfilling his duty under the crown. It was a fairly simple life for Karl and his mother, keeping watch on the home in the North, waiting and hoping on sparse visits from the soldier of the family. As one would expect, there came a day when there was no visitation, except by that of a pair of uniform clad griffons who had no relation to Karl's family. They brought with them the news of his father's passing, killed in the line of duty, serving under the Princesses in some campaign unknown to Karl and Karl's mother. With the supporter of the family gone, things began to steadily decline. Money was sparse, and soon Karl and his mother had to move away in search of work. They moved south, towards Canterlot. It was during that point in life that Karl and his mother learned the value of hard work, and the struggle the working class endures to make ends meet. After Karl helped his mother get settled around the area of the city, he went out to try and make it on his own, and to see if he could find out just how his father died, and whether or not his death was necessary. This motivation drove him to become a bit political and rebellious, and for some reason he always resented the guard, and the rulers of Equestria by extension. He wondered if the Princesses needed to send ponies and griffons out on campaigns, and whether or not they were meant to rule, let alone have the ability to raise and lower the sun and moon. Among these things, he was wary of the blatant class system present in the city, and all around Equestria. During these formative years without his dad, Karl leaned a bit more towards the rebellious side, and would often go out and get in trouble. It wasn't all bad, though. After a while of working odd jobs and saving, this gryphon managed to save up enough for a low end apartment in the City's south side, where he mostly resides today.
Aisede
.Post in Requiem - ALPHA
__**REQUIEM- ALPHA**__ *The great machine has failed us, but we yet remain to rebuild.* The Pyramid, the source of all conflict in this world, stands untouched in the center of the last city. Harmony and The Dominion have been fighting this war for so long... To change the world. Will you be the one to break this vicious cycle, and at last uncover what lies within the heart of this broken world? Join us in Requiem, and together we may just find out! We have **lore!** https://homebrewery.naturalcrit.com/share/pH4jXpoHAD3S We have a How-to guide! https://homebrewery.naturalcrit.com/share/7nWhAXqdLAFf And we have so much more in store! So why not come on down give our server a try? https://discord.gg/ZRV9SrvV
Astéri
.Post in The Trotting Dead Setup
It has been half of a year since the infection began to spread. In the beginning, it started slow. A few crazy homeless folks and drug addicts where trying to eat people. Then murders or accidents where the dead would resurge and bite apart the guards and bystanders alike until they where beaten down. They tried to quarantine communities, separating all in contact with the infection. They thought maybe it was in the air. Or maybe blood to skin. But it was death Itself. Even the bites where just an infection that killed you. It was death that claimed you. No one knew how everyone ended up with this death ‘defying’ disease. But In about half a year, everyone was on their own. No princesses, and food, safety, weapons, and water got sparser and sparser. Jewelry became useless strips of metal that make you liable to snagging. Buildings became either safe havens or deadly cages. Families have been ripped apart, torn from each other and pulled apart limb by limb. The princesses and all those holed up inside Canterlot have an impenetrable barrier surrounding them, and those outside have lost contact with those within. It’s every creature for themselves. So now, it’s late summer. A Thursday. The air is a humid 80° F, and it’s pouring down with heavy rain, soaking anyone who’s outside longer then a few minutes. Visibility is a fuzzy half mile, and the dead roam, groaning in the streets and towns and roads and betwixt the trees. Where do you stand? Winged Creatures: To fly, you use the air to your advantage right? Well the air is dead. Yes there is wind and weather, but the best grip your wings can have on the air is a slightly higher lift when you jump, and a glide to keep you from breaking your neck if you fall. Unfortunately, no flying for you, but you have a agility advantage. Parkoooouuuuur! Magical beans: Your magic has been dampened by that same strange world deadening effect. You now only have access to minor Magic’s, ex. Lesser telekinesis (small objects), No teleportation, minor healing(heal small wounds and somewhat stabilize large ones), etc. Guns/weapons: No automatic, or semi automatic weapons. Basically, keep your weaponry simple. Canon characters: Definitely welcome., however depending on the character we may have to discuss further. Immunity: Nobody is immune to this. There are no potions, no spells, no science, no anything that can give you immunity. Everybody’s in the same boat Stats: I want y’all to have some genuine weaknesses and some pretty fine strengths. No bodies gonna be high numbers across the board. If you wanna be an Everyman, 5’s or 4’s and 6’s across, you’re welcome to it. But if we get out of hand, then it just dampens the experience. Failing’s half the fun. Emotions: Death in the zombie apocalypse is practically a part of life. Or at least it is after you get used to it, which is something many have difficulty with. If someone close to your character dies, or a team mate or something, depending on how close you where, feel free to act on those emotions. Maybe your character acts rashly for awhile to get out anger, or can’t think straight, or has hallucinations, or has to cry in a corner for awhile. No one is cold to such things. Emotional reactions to other things as well can be interesting. Permadeath?:If your own character dies, you can either leave the role play, or you can create a new character, send it to me, and merge back into the game. You can allow your character to be killed if you want to play someone else, or other reasoning. Replies: If it’s your turn to reply, and you don’t with in 7-8 days, then I will take control of your character, and kill them off to make a smoother transition, or send them away to a base of some sort not to be seen again, so they don’t just go poof. However, if you warn me you will be leaving temporarily(or permanently), you or I can set your character in a safe place (base or safe house) until you come back, or kill them off in a way ‘Fun for the entire family!’ WARNING:THERE WILL BE GORE. EXPECT SOME GORE. THIS IS ZOMBIES WE ARE TALKING’ BOUT’. -{A highly edited walking dead character template by the Visionary Dame on DeviantArt. Please fill it out best you can so once we have enough people to begin, we can all figure out where we will be starting. When you finish it, send it to me through messages, and I will accept you, ask you to add something more, or disapprove it.}- (Anything with a * is optional but recommended ) Name: Age: Gender: Alias(es)*: Race: Group/organization*: Occupation(Both before and after the apocalypse): General Appearance: ((Height/Body type, Colour/design description, Tattoos or scars, Accessories, etc. if you have a reference image for this, you use that instead. Personality: Likes: Dislikes: Fears: Skills/Talents: Morality/Ethics: Goals/Motivations: Victim(s) (I don’t mean the walkers): Reputation(if you have one.): Friend(s)(dead or Alive): Enemy(ies)(Dead or alive): Misc Relations: Fighting Style/gear: Preferred Weapon(s): (On a scale of 1-10; 1 being terrible and 10 being the best) Knowledge: /10 Conceptualization Power(How good are you at coming up with ideas?): /10 Motivation(Your motivation to stay alive, how much effort are you willing to put in to surviving): /10 Will to Act(WillPower, or your will to act on your ideas): /10 Agility: /10 Swordsmanship (Any Bladed Weapon): /10 Hoof-to-Hoof Combat: /10 Long Range Accuracy(Guns, Bows, etc): /10 Offensive skills: /10 Defensive skills: /10 Social Skills(Democracy): /10 Character Background: ACCEPTED: |Sunny Lemon aka Krash Face| Map of Equestria. X’s mark inaccessible areas. X’s on roads or tracks mean something is blocking access to a main area. https://canterlotavenue.com/photo/14274/47507fd6-64d5-4ec3-9b42-b177aa251c3d/userid_1168/ I REPEAT, SEND THE FORM THROUGH MESSAGES!!!
Astéri
.Post in Equestria: Age of Adventure
Name: Astéri Race: Alternative Earth Pony Sex: Female Age: 18/19 Occupation: Monk/Mercenary/Freelance Adventurer Appearance: Her coat is a pale blue colour, her mane a deep, dark aqua that is short and choppy, and poofs upward. 2 Braids pulled back. Her hooves are a dark lavender, and her eyes a dark bluish purple. She is somewhat taller and leaner then other Earth Ponies.. Her Ears are slightly larger, as well as her hind legs/hooves. Her shoulders and chest slightly more pronounced. Her marking, The North Star, is found on her shoulder. Her tail extends slightly longer, The non hair portion. Cutie Mark: The North Star Personality: Her most common aspect will be casual, a sassy countenance with a hard confidence in herself. Not to be mistaken as Hubris but a confidence that she will be able to stand up to whatever stands in her way, even if that means she will fail, over and over again. Her biggest fear is not of failure, or even death, but that she will one day lose faith in herself, in those around her, and the world itself. During battle, her sassy countenance does not waver, continuing in a smirking grimace of the thrill and adrenaline rush of battle. (Adrenaline Junky) She really, really, really hates boredom, boring situations, or sitting still for long periods of time. Background: She was raised in confinement. Not in a jail or in a cage. In a valley. A small valley with mountains at all sides. The rocks too steep to climb, and the only exits guarded by the soldiers of a vengeful figurehead, who had some horrific, long lasting grudge on some long dead secondary figure head living there, and wished to bring pain upon the descendants of him and his followers. She itched for a way out as she grew, and trained with the monks at the temple, hewn into the mountain rocks. Learning how to fight without need of weapons, and with a few of the simpler ones. It was her way of scratching that itch, dampening it so she wouldn’t lash out and get into trouble. Although, of course, she did, finding herself and others with bruises and scratches. At 16, her name day, she chose Astéri, which meant Star. It was her quiet way of promising herself she was guide herself out of that hole. Hoping to be the guiding light of her home, and find her way in this world. It was also the day she gained her Marking, the North Star. A note, of this mark. The ponies of this place were slightly different, where they gained this mark in the region of the shoulder, the shoulder blade, or the Lower neck. Perhaps a magical effect of this place, or its past. At 17 and 6 moons(months), she finally made the escape. In the night, she dressed in dark cloth and cloaking, with bare items with her. It would not due to be heavy. She went with 3 others. 3 other disciples. To her knowledge, she was the only one to escape, and refuses to speak of that bloody night. An alarm had gone off, and placed it all under an even higher level of surveillance, Cutting her off from entering again, without a whole lot of help. She would not be returning, and it was, and is, one of her greatest regrets. She would find the outside world fascinating and dangerous. Filled with ponies and creatures of different types. She had never expected it to be like this. Dragons, Giant dogs, wooden wolves, tiny sprites, merfolk, and ponies with horns and wings aplenty, and those with horns able to do magic beyond her wildest dreams. And two, no, 3 Mares, princesses who attained both wings and horns! Slowly she would adjust (And still is adjusting), and after a year and another few moons, she had found a decent way of life. Adventuring. Exploring. And beating the heck out of other horses for Bits, the currency in this world apparently. Another interesting aspect, and more lovely things to discover! However, she still has much to learn of this place. Note: Where she used to live was nestled into the mountains southeast of the smokey mountains, located in the undiscovered west. The town/village was known to those Inside, and the very few who knew of its existence outside, as Easthallow Village. She has access to a few minor healing abilities, used to enhance salves and medical stuff a bit. She can do thata few times a day, as well as the knowledge of carving minor runic enhancements into weapons or tools during forging. That would take much, much longer to do. TempReference: https://store.canterlotavenue.com/file/file/attachment/2018/02/826251c4b3493f42b43e78bccc4bd0b7_view.jpeg
Bronco
.Post in Wanna get your SPOOKY on?
Hey folks, was wondering if anyone would be interested in a Halloween themed rp. Of course I don't exactly have any ideas yet, so I'd also love to here from you guys. Reply below if you're feeling SPOOKY and let's rattle some bones.....
Bronco
.Post in Anyone Out There?
Greetings to whomever this may concern, The name's Bronco, and I was just wondering if there's anyone out there? That is to say, is this place still pretty active? If so, drop on by below and let's chat...plan something out I don't know. Have a good one
In any good story there should be a solid element of conflict. That could come from an external enemy, or it could come from the mission(s) that characters are trying to achieve. Whatever external enemies we choose, we could have set statistics, plus strengths and weaknesses that require clever calculation to overcome said enemies.
I'm trying to get a group of ponies rounded up to go on an adventure of epic proportions! In the replies to this blog, I hope that we can discuss ideas for a group roleplay in the not-too-distant future. The type of roleplay will be decided by discussion, as will the rules and guidelines for said roleplay. Let's get after it! ~Cross
I am most interested in finding an RP partner who is capable of writing paragraphs worth of writing during each turn that will follow the course of several adventures and events. I plan on using my OC, Clever Cognit and would be interested in learning about your OC and discussing their starting point in the universe as well as eventual fate. The setting will be Equestria during the time Twilight Sparkle and her friends are the acting elements of harmony, but time travel is a potential plot point. All other details such as whether characters will be ponies, anthro, the level of technology and how the universe can be altered if you desire a different tone from the show are up for discussion.