#1
Central Headquarters. By far, the largest of the E.S.E.E's HQs. Though on the outside it was no larger than the a small office building, the inside was much larger. Though Nar expected that when he noticed the Astral Highway door on the front of the building. He, and the 9 other members of the E.S.E.E's northern branch who came with him arrived at central HQ just moments ago. They'd practically stepped off of the train, and into the HQ with how close to the station the HQ was.
The outside of the building was decorated like a castle. Though, a rather simple one at that. Less "Canterlot Castle", and more "Medieval Fortification." The inside however, was deceptively big. However, once one passes through the Astral Highway door at the front, they enter the HQ proper. The inside was almost like a small town packed into one warehouse sized building. There was an office space on the right, a food court on the left, a massive job board near the front, an area for seating, and dining next to the food court, and so many Astral Highway doors along the walls that Nar couldn't count them all. At the back of the main room was a stage, raised to be around 30 feet off of the ground. In front of it, was a large, open floor where all of the explorers for this operation were gathered.
Nar had never seen so many E.S.E.E explorers in one place before. He knew Central was the largest branch of the organization, but it never occurred to him just how many of them there actually were. Central was by far the largest, with 63 Explorers, and 22 Staff, bringing the branch to 85 total personnel. North was the second largest, with 31 Explorers, and 8 staff, bringing it to 39 total personnel, and south was the smallest, with 9 explorers, and 1 staff member, totaling 10 personnel. From what he'd heard, Central was sending 43 personnel on this operation, while North sent 10, and South sent their 2 best explorers.
As Nar and his comrades begin to mix with their Central, and Southern counterparts, a single, aging stallion walks onto the stage from an area behind it. Every person in this room knows who the man is. It's Hurrain Gust, the current President of the E.S.E.E, and descendant of the original founder, Fervent Gust. The whole floor of explorers goes silent as Hurrain's voice booms throughout the room.
"Explorers! Today, we begin the largest operation in the history of our organization! 62 of you have gathered here today in order to investigate the nature of unusual occurrences which have begun appearing in the central quadrant of the Astral Highway System! Some of you have come from as far as our Northern, and Southern branches to assist us in this investigation, and for that, you have my deepest gratitude! Before I brief you all on the nature of this operation, I shall issue a warning! This operation is expected to be overwhelmingly arduous, and though we hope to avoid them, casualties are quite likely! You were made aware of the risks you would undertake when you were briefed of this operation, but I will give you all one last chance! If you do not feel you are capable of participating in this operation, or fear for your own health, and safety, you may exit the building at this time. We all understand your apprehension, and you will not be punished for doing so."
Hurrain pauses for a moment. During this pause, Nar notices about 7 explorers make their way out of the HQ, 2 of which are from his branch. For a moment, Nar thinks about following them, but he stays put. He was chosen for this operation for a very good reason, and he wasn't about to let his comrades down by abandoning them.
Once the 7 explorers have left, Hurrain surveys the remaining explorers, and continues.
"Very well. For those of you remaining, I thank you for your courage, and dedication. Now! We have reason to suspect that a powerful, magical entity may be influencing various Astral Highways in the central quadrant! We fear that if this entity were to gain access to certain highways, it may cause untold damage to the material plane at large! Our mission for this operation is to track down this magical entity, and put a stop to it's deeds! There will be 11 teams of 5, and 4 team types! First, we will have the survey teams! Their job will be to investigate the abnormalities, and determine any means of countering them! Second, is the tracking teams! Their job will be to locate this magical entity, and update the other teams on it's whereabouts! Third will be the combat teams! They will be tasked with engaging, and eliminating the magical entity, or any hostile entities encountered during this operation! Lastly will be the Forward Team! Their job will be to explore as far, and deep into the central quadrant as possible to assess the extent of the abnormalities! You will have received a slip which informs you of your team number when you entered the building today! You may now head to your teams assigned location! You will be given 2 hours to prepare with your team. Then, we shall begin the first excursions into the Astral Highway system!"
Nar looks at the slip he was given, and sees that he's been assigned to team #1, the forward team. When he arrives at the area designated for his team, he finds 3 explorers from central, and one from the south waiting for him.
The group introduces themselves, starting with the central guys then moving clockwise.
The first is a paladin from Central, who will be acting as the team's leader. He uses powers granted to him by a Princess of the Sun, and will be the team's primary fighter, and healer. Second is a druid, who will act as the primary investigator for the team. She's an experienced explorer who's been with central for 10 years now. Third is a Wizard, who will act as the team's advisor on all things magical. He's an aging man, but he appears more than capable of keeping up with the rest of the team. Then, there's the explorer from the south. He's a talented gunslinger, and will act as the team's rearguard. Then, there's Nar. With his modified skates, he will be acting as the team's forward scout. Which means, he has the most dangerous job in the entire operation.
After spending the next 2 hours planning, Nar and his team are called up, and enter an Astral Highway door. From here on out, they'll be in the Astral Highway system until the completion of the operation.
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Let's look into a couple of multiverses of my series, shall we? Aside from the ones my main characters go to, like The Elements of Insanity, Fate's Judgement, The Castle, and the Equinox Six's multive... View More
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There is one i've been thinking about a lot though since hearing MOTI's cover of The World Revolving: What if Stickman became Jevil? Clown getup, insane breakdown, and all? Well, He'd probably still try to use his newfound powers to take down villains... only in a more comedic fashion.
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July 25, 2022
*Sigh* You're right. I should've asked you first. But you should be at least a bit happy someone was wanting to parody you, not copy you. It was never my intent to copy you. Like. At all.
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July 27, 2022
Y'know looking it over? Eliminating troublesome foes for good is still a valuable option. Now Artemis would never sway Stickman away from his beliefs in mercy. But....he could, y'know, show him the path for him to take. And he could still show restraint.
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July 28, 2022
True. There is a multiverse I was thinking about where Artemis was his mentor instead of Grandmaster Sticksei, his mentor in all the timelines (Which is what I call universes) except this one.
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July 28, 2022
Totally. We should peer into that multiverse sometime through RP, see how my titular guy would end up :P
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July 28, 2022
Lore: Utterly failing to pursue her goal to develop her multiverse technology and magic on a large scale through every avenue available, Briea was out of funding and relying on an abandoned scrap yard for parts to keep her prototype technology running. With the help of her otherworldly companion, Xander, Briea devised a plan. She would approach a publisher with a chronicling of her adventures in journal format under the guise of the adventures being fiction. The publishers adored the idea of a fictional adventurer inventing multiverse travel and chronicling her adventures, and funded the publication of the first issue as well as a preliminary run of four other issues in the series. they were published under the Pseudonym Beatrice Lulamine Maisiel
---- Beatrice's Guide to the Multiverse: Issue #1; The Post Apocalypse ----
Preface: the Multiverse
The Multiverse is a frighteningly alienating concept, Infinite parallel universes with infinite possibilities, and it, my dear reader, is as real as the ink on this page.
Four years ago i left everything behind to pursue the concept of the multiverse and it's infinite possibilities, and last year, i learned that same fact, that it very much is real, and i have in fact traveled from one universe to the next. these books will be chronicling my adventures through the universe and it's infinite possibilities.
Come with me dear reader and step into the infinite wider universe.
Beginning: The Post Apocalypse
My first trek into the multiverse was over a year ago, i knew frighteningly little about traveling through the boundaries, and my only way back at the time was building a portal device on the other side. fortunately for me, the first place i traveled to was wealthy with technology, unfortunately for me however, this world was also 200 years into a nightmare scenario, a total post apocalypse.
This world was destroyed and feral, and it was rare to find an area of civilization that would hesitate to draw firearms on you, and even less that would hesitate to shoot on sight. fortunately for me, i met a friendly Zebra named Alexandria who was also running from the dangers of the apocalypse.
Along the way, i discovered she had knowledge and a device that could help lead me to the supplies i would need to make the return trip home. in return for her assistance, I agreed to bring her back with me to my home universe and offer shelter.
On the travels to the destination, Alexandria informed me of what she knew had caused the end in this world, and how ponies had survived. 200 years ago the nations and people of Equis had gone to war over dwindling resources and rising tensions, and it had resulted in the end of the world, or so it would have been had ponies not prepared their survival in great underground shelters.
Alexandria was from one of these shelters, and the device that she was given there, a wrist mounted computer unlike any other i had seen, would help us on our journey, in the form of an incredibly advanced map system. the shelter itself she had grown up in would be the source for all of the supplies i needed to build my way home.
The journey itself however was not so easy. It required a trek through the infamous everfree forest, which in this universe, was even more devious and deadly, filled with irradiated monsters and plants out to kill us. luckily Alexandria was quick and knew brews to keep us healthy when injury was sustained.
It took three days to make it through, and we sustained plenty of injuries on the way, but we survived and we had arrived at the underground shelter. from there it was a matter of clearing out irradiated monsters from within, and getting to work.
Needless to say, the journey was arduous and painful, but i would not have made it if it were not for the friend i had made, as well as a guide book i found along the way, which i have attached for your reading pleasure. thank you all for reading the start of my adventures, and i hope there will be many more to come.
Do tune in to my next issue, and thank you for reading Beatrice's guide to the Multiverse.
---- Fin ----
Attached in photo scans in the book, was a damaged and dirty copy of a book called the wasteland survival guide issue one (heavily edited however), drawn in crude crayon, but rather informative on how to survive in the post apocalypse.
The book was rather largely successful with first time readers, and Briea was able to make a more efficient and enhanced version of her multiverse technology with the small amount of royalties.
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9:30 PM, Leo's Den, Vanhoover.
The smell of cheap alcohol, cigarette smoke, and fresh wood varnish mixes in the air of Vanhoover's premier rock club. Well, it wasn't exactly it's biggest, or most wel... View More
Soldiers Of The Wastelands - YouTube
Provided to YouTube by Universal Music GroupSoldiers Of The Wastelands · DragonForceKiller Elite℗ 2004 Spinefarm Records, a Universal Music CompanyReleased o...
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Hmm... I think I should add another character to my mix of profiles. How about I add... Eudico, leader of the Solaris United? Or how about I add my #1 enemy in my series: Nega Stickbot Alpha? I dunno,... View More
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Didn't realize creating Eudi would toast my character slots. *Sad creative stick noises* Oh well, Let's see how this fares for a while.
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March 2, 2022